12/13/2023 0 Comments Terraforming mars expansion list![]() ![]() Keeping two from a lot of four allows you to customize your Prelude cards to your corporation and project cards, adding interesting strategy towards the start of the game. The Prelude cards seem well balanced, and there is a nice variety of them among the 35 cards. The start of Terraforming Mars has always been the slowest part, and this expansion speeds thing up nicely. With my group, this seems to cut 15-20 minutes off the game. The Prelude cards shorten gameplay, often by 1 or 2 generations. In particular, the Prelude cards are an outstanding addition, and I will likely use then in most of my future games. This expansion adds exciting new elements to gameplay, but it doesn’t complicate the game. Of the three expansions available for Terraforming Mars, Prelude is easily my favorite, and I enthusiastically recommend it. If you’re attempting this new mode, there’s a new standard project: you can pay 16 megacredits to increase your TR 1 step.Īs mentioned above, there are also 7 new Project cards, plus a summary card for the new solo mode. There’s also a new solo mode, where you try to reach TR 63 in 14 generations. If you play solo, you have two fewer generations to terraform the planet. Many of these also have a tag, and that tag counts towards in-game bonuses, including awards and milestones. Then, reveal cards from the deck until you have two plant-tag cards. Place a greenery tile and increase oxygen one step. Gives the player three starting heat production, plus three heat. Gives the player two starting titanium production, but the player gives up five megacredits.
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